First COD Infinite Warfare DLC coming on Jan 31st

First COD Infinite Warfare DLC is coming on Jan 31st. It is called “Sabotage”.

Below are the details from Infinity Ward, creators of COD Infinite warfare:

First Infinite Warfare DLC “Sabotage” Launches Jan. 31 on PS4 – PlayStation.Blog

Our Zombies co-op mode map included on-disc, Zombies in Spaceland, took fans into the twisted, macabre mind of film director Willard Wyler. Rave in the Redwoods is a 1990s-slasher horror movie set in an old lakeside camp that’s been taken over for a weekend rave party. After finding a piece of the soul key, our heroes find themselves decked out in some tight, fly ‘90s attire and trapped in Willard Wyler’s biggest horror film of his career along with some special guests. They’ll have to survive the campgrounds and the zombie ravers that have turned the camp into a techno fueled illusion. It’s a tense, spooky thrill ride with some shocking twists, surprises, and, of course, a slew of super fresh Easter eggs for players to discover. It’s all that and a bag of chips.

Infinity Ward, the award-winning studio that helped create the blockbuster Call of Duty franchise, reaches new heights with Call of Duty: Infinite Warfare. At its core, Infinite Warfare returns to ...

$ 74.99

Our four new multiplayer maps in Sabotage feature unique layouts, various lanes for frenetic engagements and a ton of very cool art. Here’s a rundown of what you’ll be playing slaying on once the pack drops:

  • Dominion – A re-imagining of the classic Afghan map from Modern Warfare 2, now set on Mars, Dominion retains all the memorable landmarks and gameplay of the original, but is enhanced to fit the new movement system.
  • Noir – A dark, grimy city map inspired by a futuristic Brooklyn at night, Noir is set against a distant future metropolitan backdrop with cafes and parks surrounding a brutal downtown warzone.
  • Neon – A virtual training center designed for urban warfare, Neon is a unique, digitized battle space where cars and other structures generate out of thin air and enemies dissolve into hundreds of pixels when they’re defeated.
  • Renaissance – A daytime city setting in Venice, Renaissance pits players against each other in the streets of Italy with sprawling architecture and buildings that cater to all play styles.
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